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Download Rage Of The Pumpkins .zip





















































About This Game You are a lone forester, who has already saved the world once! However, the mutant-pumpkins from the toilets, homosapiens-pumpkins and even the Chernobyl pumpkins attacked your village once more! Show them the mother of Kuz'ma, don't let these evil pumpkins interventionists drink your hooch! Entourage is typical for the 80's horror-movies! Dread, shouts and death are at every step. There are SIX locations where you'll have to fight the actual terrorists-pumpkins!It looks like a typical 90's shooter, nevertheless, it has a unique idea! Only on PC! Consoles go home! With this game out there is a new standert for AAA-projects! 1075eedd30 Title: Rage of the PumpkinsGenre: ActionDeveloper:HitMaker StudioPublisher:Versus PublishingRelease Date: 2 Jul, 2018 Download Rage Of The Pumpkins .zip rage smashing pumpkins. rage on pumpkins Its pretty good.. This game needs achievements though. Good ones like killed 10,000 Pumpkins or something hard like that.. Its pretty good.. This game needs achievements though. Good ones like killed 10,000 Pumpkins or something hard like that. Release date: After a lengthy wait, the full version of Serment is finally ready to be released!Unfortunately, the Steam's Winter Sale is coming very soon. Clashing the initial release window with such a big sale is very worrying, thus, following our publisher's recommendations, the game will be set to release on February 1, 2019.There are a few problems from a commercial perspective with releasing a game near a big sale, and I'll try to elaborate a bit more on this matter so you can understand our reasoning for choosing such a release date (Fortunately, no major gameplay bugs or related issues this time, so expect no more delays after this).Firstly, each game on Steam has a small window shortly after release, where it publicly appears in several places on the Steam client, notably the "New releases" list. This largely serves as an initial visibility crutch for a new game, and there's a snowball effect where more popular games will subsequently appear in other places such as the "New and Trending" list, the main store's banners or Steam's recommendations while less popular games will quickly fade into obscurity.During major sales like the Summer of Winter Sale, this initial visibility is severely reduced to make space on the Steam client for featured discounts. So releasing a game during the sale is very undesirable.Then, why not release the game before the sale instead (for instances, right now)? Due to Steam's compulsory review before release (which takes more time than we expected due to the recent changes in Steam's policy about games with mature contents), the earliest possible release date would be next Monday, December 17.The Winter Sale will start shortly after, so the game's spot in the "Specials" list due to its sale discount (which is also a very significant amount of a new game's visibility) will be quickly swallowed up by thousands of other featured deals. Thus, releasing right before the sale is also a no-go.But then, why wait a whole month after the Winter Sale? Why don't we release the game right after it ends? Past data from our publisher suggests that right after a big sale, the number of store views and purchases immediately plummets, and remains a lot worse than other normal periods for a solid 3 to 4 weeks. We speculate this is due to potential customers being occupied with their recent purchases during the sale, so they're not immediately looking to buy any additional products.Thus, our publisher recommends a 4 weeks gap after the Winter Sale before Serment's release, which leads us to the date of February 1.The timing is rather unfortunate, so we apologize and hope for your understanding.. Demo update and some news about the full release: It's been a while since the last one, but the demo has received another update!Aside from 2 new events, this update also includes several QoL and gameplay features, as well as some balance and UI improvements. The complete changelog would be too long so it won't be posted here this time.Moving on, as some of you may already know, we have been doing QA for the last few months to get the full version of Serment ready for release. Unfortunately, there are still some bugs to be sorted out and improvements to be made, so the game's still not polished enough to go on sale yet.However, as I've mentioned in some discussion threads, all the core contents have been finished so it shouldn't be too long from now!. Serment - Contract with a Devil New events, 5 new CGs, a boss rush challenge, and more : The content update is finally here! Here's the complete changelog:New features/QoL changes:. February 4 update: Increased movement speed inside the dungeon Added an option to disable walking animations in the dungeon (Can be found in the Gameplay tab in the Config menu) Fixed a bug with AOE skills sometimes not dealing damage to secondary targets Some minor tooltips editKnown issue: Dungeon BGM sometimes stutters when holding down movement buttons in the dungeon This is caused by the walking SFX being played repeatedly at the same time as the BGM, which the Ren'Py game engine is not very comfortable with. Removing the code to play this SFX completely fixes this issue, but reducing its ingame volume to 0 doesn't, so unfortunately, players who encounter this issue can't get rid of it at the moment. We're still currently working on potential solutions to this problem.. Serment has been released, 20% launch discount!: It's been a bumpy ride, but Serment is now finally available for purchase, with a week-long 20% launch discount!Serment was our first attempt at making a game, and the inexperience really led to a lot of delays. For that, we apologize. At the same time, we are very grateful for all of your encouragement and support.Serment is not a perfect game by any means, but we hope it will give you an enjoyable time!If you encounter any bugs or issues, please report them directly in the forum or to the email address posted there and we will try to address them as soon as possible.. Demo update 2.05: We're focusing on the full version, so there won't be many changes to the demo from now on unless it's a patch with additional contents.Complete changelog:. Partial controller support has been added!: We have just added several missing functions for controllers (backtracking in battle menus, adjusting config values, etc) in the latest demo build. Aside from a few instances (for example, when entering the main character's name), the game should now be fully playable with a controller (please update the demo to the latest version before trying this out)!This is still an experimental feature. If you find any bugs while playing with a controller, please report them in the discussions forum.. Demo update 2.04: 1 new boss battle and some more changes/bug fixes!Complete changelog:

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